What had changed was the format: rather than being a side-scrolling platformer, this was a puzzler. The company already had considerable arcade pedigree, having been responsible for 1986’s Bubble Bobble, and it from that game that many of the new title’s major elements were drawn. Among the biggest successes of this era was Puzzle Bobble by Taito. There were fast-paced fighting games and true-3D racers, all running at silky-smooth frame rates that couldn’t be beaten elsewhere. Cabinet machines could do things that home consoles couldn’t, incorporating all kinds of weird control systems and bringing lots of graphical horsepower to bear on a range of experiences. The 1990s was a golden age for arcade games.
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